A big budget game, you say? From a major studio you say? Yes, I play these very often. And this one feels like it needs discussion, for what it did to the whole future slate of Ubisoft titles and how it is indicative of the biggest problems with the companies open-world cookie-cutter format. So, let us see if we can survive Ghost Recon: Breakpoint.

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These elites are not quite as elite as you might think.

Stealth is very much an either/or scenario here.